How do I use MineBack Ultimate to edit my MineCraft world?
MineBack Ultimate will process the world and generate a region level world map. Each region is 1024 blocks wide by 1024 deep, since it would take a while to render the surface for the entire world MineBack Ultimate simply displays each region logically in a grid format. It labels each region with its world coordinate range and its region coordinates:
If the player is currently in the world part you've summoned then the location of the player will be displayed at the bottom of the region in which the player is located.
HINT: If you need to find a map location, press F3 whilst playing to display the current world coordinates of your player.
When loaded, the editor shows the bottom layer of blocks in the chunk. The bottom layer will almost always be entirely constructed from bedrock.
The scroll bar to the right hand side represents the height at which blocks are being viewed. The current height is displayed at the bottom of the window, you can either enter a height to view / edit or you can use the vertical scroll bar to browse to a height.
Left clicking on any block in the world editor will replace that block with the block shown as the left brush (defaulting to Air). You can change the block being painted using the drop down menu.
Sometimes, you want to paint block in a vertical, rather than horizontal fashion. To make painting vertically simple, there are a number of different views to choose from; Click the combo box titled 'Show' and choose from the different view points:
When you finished editing, just click the 'Save' button and your all done (recommend completing all your editing before saving).
Right clicking any block ()
summons the teleport player menu option (you should remember the player is 2
blocks high, so just teleporting to a location with an Air block
can be dangerous).
As an example, if you wished to edit the text on a sign, locate the signs in game coordinates and open the region associated with those coordinates (the simplest way to do this is to move your player in front of the sign, then click on the sequence of buttons marked 'player here'). When you reach the world editing window, expand the upper NBT editing region and expand the 'Tile Entities' branches until you find one with the ID of 'Sign' (containing the text of the sign already placed). Then simply edit the values of 'Text' 1 to 4 to change what is written on the sign (see example below):
When viewing the region map or the chunk map (aka Surface Map) right clicking on a region or chunk summons the augmentation menu. Augmentations are automatic actions carried out against an area of the map (for example: clearing blocks, replacing blocks, removing water etc):